NEIL BEATTIE
GAMES DESIGNER
TEAM PROJECTS
MIC DROP
Mic Drop is a stylish, fast paced local multiplayer party game where you join your friends in dodging, punching and diving for the Karaoke Mic! With the three core pillars being Local Multiplayer, Simple Mechanics and High Paced Gameplay, this party is sure to be one to remember!
Developed by a team of 13 in UE4, my role being Technical Designer
BORDERLANDS ZERO
Borderlands Zero is our take on a prequel to the original Borderlands, following Roland on his first job as a mercenary, working as DAHL's hired hand. His mission is to investigate the radio silence from a slave miner colony on a swamp planet. The game is a third person puzzle exploration game, focusing on investigation and mystery.
Developed by a team of 20 in UE4, my role being Lead Designer and Producer
SPACE ELEMENT
Space Element is a Shoot 'em Up with a twin stick control scheme, inspired by games such as Thunder Force 3 and Gunstar Heroes. With an abstract art style and unique colour coded weapon system, the game pushes players reflexes to the max.
Developed by a team of 4 in UE4, my role being Project Lead


