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SOLO PROJECTS

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SHOP n' CHOP

Shop n' Chop is a procedurally generated dungeon crawler with a top down action RPG combat system and Shop sim elements. The aim of the game is to gather loot in the dungeons, before returning to your shop to sell the loot and earn enough money to get out of debt and be able to pay your way in the world!

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Project developed in UE4 to improve my technical skills, project planning and eCommerce

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RPG BATTLE AND INVENTORY SYSTEM

The RPG Battle & Inventory System is a testing ground of the core RPG mechanics needed as a base to build a game around, with turn based combat, NPC Dialogue, a functioning and customisable inventory system and intricate battle systems for different types of defence, attack and magic. The system being set on a stage play allows for the unique mechanic of the crowds favour, in which your choices effect how much the crowd likes you, and how they interact with you.

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Project developed in UE4 to improve my technical skills with some maths heavy equations, implementing and refining different game systems and setting up saving/loading

© 2023 by Neil Beattie. Created with Wix.com

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