<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Portfolio]]></title><description><![CDATA[Portfolio]]></description><link>https://nbeattie768.wixsite.com/portfolio/blog-1</link><generator>RSS for Node</generator><lastBuildDate>Tue, 27 Oct 2026 21:13:57 GMT</lastBuildDate><atom:link href="https://nbeattie768.wixsite.com/portfolio/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Games Practical Project Development Blog - Run up to the End]]></title><description><![CDATA[Well guys, its definitely been a while since the last blog post, and a lot has changed since then. The project has advanced in almost...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/games-practical-project-development-blog-run-up-to-the-end</link><guid isPermaLink="false">5cdffb26973a3e0027371688</guid><pubDate>Fri, 17 May 2019 11:25:16 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_a6a0829a92f3494ea2355cf9f2927500~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #9]]></title><description><![CDATA[This week was a bit slower than the previous couple of weeks, going back through existing mechanics and improving them in various ways,...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/games-practical-project-development-blog-week-9</link><guid isPermaLink="false">5cdf9a5eaf410f020ad2ff41</guid><pubDate>Sat, 23 Mar 2019 06:39:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_24e111978c0940999b81913f36af9f53~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #8]]></title><description><![CDATA[This weeks work was very much a continuation of last week, progressing further with Cellular Automata development, ending up with the...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/games-practical-project-development-blog-week-8</link><guid isPermaLink="false">5cde146be7bc0c0039f8a953</guid><pubDate>Sat, 16 Mar 2019 02:55:05 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_2b1f2c95078a467ea2d30b2cf2d1d2b4~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #7]]></title><description><![CDATA[Finally, seven weeks in and plenty of research and testing later, we have Cellular Automata starting to be implemented! The first pass...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/games-practical-project-development-blog-week-7</link><guid isPermaLink="false">5cdde7f1f6bfda00159c6881</guid><pubDate>Sat, 09 Mar 2019 02:54:09 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_6df734450f2b44f7b5841120c13c0053~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #6]]></title><description><![CDATA[Leading up to the progress review with my tutor, I continued to research Cellular Automata, alongside planning &#38; implementing my enemy...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/games-practical-project-development-blog-week-6</link><guid isPermaLink="false">5cddb5c1eff4b1001585b722</guid><pubDate>Sat, 02 Mar 2019 21:02:01 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_d1f16c6bb26549bc96b5a227cd921099~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #5]]></title><description><![CDATA[This week involved a lot of adding mechanics and art, alongside changing engine versions and ensuring everything converted properly. This...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/copy-of-copy-of-games-practical-project-development-blog-week-5</link><guid isPermaLink="false">5c9e5093efbb620015f75732</guid><pubDate>Sat, 23 Feb 2019 19:16:43 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_53bcb54b1dbe4e669d270b999a738987~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #4]]></title><description><![CDATA[A lot of these week was spent researching important future topics, so not much engine work to show. After last weeks, the plain red...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/copy-of-games-practical-project-development-blog-week-4</link><guid isPermaLink="false">5c9e5093efbb620015f75731</guid><pubDate>Sat, 16 Feb 2019 19:16:27 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_3cbde37ba9a94760a4f5051577fe0b57~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #3]]></title><description><![CDATA[This weeks main focus was implementing and understanding animation blending, and starting my combat system. My first task was to get a...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/copy-of-games-practical-project-development-blog-week-3</link><guid isPermaLink="false">5c9e5093efbb620015f75730</guid><pubDate>Sat, 09 Feb 2019 19:16:13 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_2e24eb782f2d40479df98ba5fdf923cf~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #2]]></title><description><![CDATA[This Weeks and Week 3's posts will be written retroactively as I fell behind on updating this blog, however I did document the dates...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/copy-of-games-practical-project-development-blog-week-2</link><guid isPermaLink="false">5c9e5093efbb620015f7572f</guid><pubDate>Sat, 02 Feb 2019 19:15:48 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_fdf428edc5db4f659b135ae9a73d7327~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item><item><title><![CDATA[Games Practical Project Development Blog - Week #1
]]></title><description><![CDATA[After discussing my project plans with my tutor, I got to work developing a basic prototype to present my idea that I will be developing,...]]></description><link>https://nbeattie768.wixsite.com/portfolio/post/gpp-dev-blog-1</link><guid isPermaLink="false">5c9e5093efbb620015f7572e</guid><category><![CDATA[GPP Development]]></category><pubDate>Sat, 26 Jan 2019 19:15:28 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8a6263_5d8148b62a7d4b6e9907025b1e9d320a~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Neil Beattie</dc:creator></item></channel></rss>